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I am a PhD student at Inria Bordeaux, in the MANAO team, since November 2014. Previously, I graduated from Bordeaux Graduate School of Engineering (Enseirb-Matmeca) in Computer Science.

My research focuses on multiscale representation of highly detailed meshes.

I'm also interested in the Rust programming language, Game Dev and Vulkan.

A full version of my resum is avaible here.

  • Practicals at IOGS.
    • C++ Programming, 14h.
    • High Performance Graphics Computing, 20h.
    • Numerical Methods, 18h.
    • Geometry Processing, 12h.
  • 2014-today
    • PhD Student in Manao at Inria, Representation and manipulation of highly detailed shapes.
  • 2011-2014
    • ENSEIRB-MATMECA, Bordeaux Graduate School of Engineering in Computer Science.
  • 2009-2011
    • CPBx, a 2 year intensive Math and Physics course in preparation for the entrance of ENSEIRB-MATMECA.